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 Arrancar Race Information

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Character Info
Rank: Espada Leader

PostSubject: Arrancar Race Information   Sun Oct 07, 2012 7:27 am

The Arrancar



Who or what are they?

Arrancar are the result of Hollows removing their masks. However, an average Hollow removing their mask would not be a problem for the Gotei 13. To hold their own against the Gotei 13 the ones removing their masks would need to be Menos or stronger. The Generic term for a Arrancar is Shinigami-Hollow Hybrid. The number that the Arrancar have are not the order of their strength, but rather the order of their birth. Though it only applies to those numbered eleven and above.

The Difference Between Arrancar and Hollow

Humanoid Form: A Menos usually takes on a human shape when it becomes an Arrancar. The only ones that will definitely get a 100% humanoid form are Vasto Lorde-class Menos. For the remaining two levels, there are many who don't get a completely humanoid form, despite becoming Arrancar. Therefore, the closer one looks to a Hollow, the lower its power of reasoning. Though Arrancar can give up their human forms in order to obtain enormous power. This new form will retain remnants of their past selves, like fragments of their removed masks and a Hollow hole. While some Arrancar prefer to conceal these remnants, others choose to hide their faces completely to escape unwanted attention.

Physiology: Arrancar share not only the powers of Shinigami, but also their anatomy.

Zanpakutō: The Arrancar seal the nuclei of their abilities within the form of a sword. It is entirely different from what Shinigami use. When they release their Zanpakutōs' seals they unleash their true power and their true form. The combat efficiency of an Arrancar with a released Zanpakutō is increased several times over. Therefore, an Arrancar's release of their Zanpakutō is merely a temporary restoration to their former selves, granting them any powers their Hollow form possesses. The act of release is called Resurrección (Spanish for "Resurrection"), which is activated with a command phrase followed by the name of the sword. In some instances why in sealed, the zanpoktou can be heavily damaged and even broken, which will result in the lost of the use of the innate and released abilities for nine posts.

El Ejercito De Las Noches
-A brief history-

'The Army of Las Noches' was once a powerful military organization, a conclave of powerful Arrancar to combine their efforts in fighting back against (and with the hopes of eventually crushing) the Shinigami. It was a loosely cobbled together organization, with the leaders being the most dangerous killers of the Arrancar species and all of them following their own agenda. Still, the Army held together until the catastrophe of two hundred years ago, when the appearance of the Togabito annihilated the populations of humanity and the spiritual beings. Following that devastation, the organization fell apart due to the lack of powerful enough beings to take the reins and control the bloodthirsty and stubborn underlings.

For a whole century, the great Las Noches became a mass warzone by the next generation of Arrancar, who squabbled amongst each other for dominance. Endless fighting raged on, keeping them focused on trying to kill each other, rather than trying to kill the Shinigami until the re-emergence of powerful Arrancar ended all the fighting after the one hundredth year.

Some had been in hiding, some had been in exile, and other had simply been far away enough to have avoid the slaughter. In the end, they returned. Drawn back to the ruined nation-fortress, and began anew. In mere decades, the Army of Las Noches was reborn, but kept hidden from the world. Activities were kept at a minimum, so as to avoid drawing suspicion that their numbers had risen to pre-Crisis levels. And even now, they still wait for the most ... opportune moment to strike. At the head is a newly crowned King ... by his side are the Sombra Espadas, and before him, with which they will march and trample upon the Shinigami are the restored ranks of the Espada and Numeros. Their patience is about run out, and the world will learn to fear them once more. Not as a rabble-rousing group of individuals, but as a collective force that will strike down the Shinigami.

Will you stand with us?

Or will you join the mountains of corpses we have made in our path of war?

Arrancar Abilities

Bala - (虚弾 (バラ), bara; Spanish for "Bullet," Japanese for "Hollow Bullet") Bala is an Arrancar alternative to Cero. The technique hardens the user's Spiritual Pressure and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed.
Note: Every Arrancar with Practitioner or above in the Ki area starts with it.

Cero - (虚閃 (セロ), sero; Spanish for "Zero," Japanese for "Hollow Flash," "Doom Blast" in the Viz translation) are high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, hand or fingers. Only Gillians, Adjuchas, Arrancar, and the Visored have so far been shown to use Cero attacks, and it appears that stronger entities can use it more efficiently. Various Arrancar and Hollow characters display variants of the technique, such as the Espada-exclusive Gran Rey Cero, the Cero Oscuras.
Note: Every Arrancar has this ability.

Gran Rey Cero - (王虚の閃光 (グラン・レイ・セロ), guran rei sero; Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash") is a Cero that only Espada are capable of using. It is performed by mixing an Espada's own blood with the Cero. The result is a Cero with a much greater attack power and speed as well as a change of color unique to the Espada. It is also many times more powerful than a normal Cero, capable of disturbing the fabric of space, it also seems to spin like a razor upon release as it compresses and decompresses due to the sheer speed and raw power. The Gran Rey Cero has a 1 post usage and a 2 post cool down.
Note: All Arrancar who start out as Espada with a Practitioner or above in Ki, they automatically start with this. Others have to train for it. The word count is 1500 words

Cero Oscuras - (黒虚閃 (セロ・オスキュラス), sero osukyurasu; Spanish for "Dark Zero," Japanese for "Black Hollow Flash") or more grammatically correct Cero Oscuro, is a black Cero which the Top 4 Espada can use in their Resurrección form. It covers any exposed light into pitch darkness. he Cero Oscuras' range is vast, and its attack power is massive. It is strong enough to destroy half of the dome over Las Noches. The superior Cero Oscuras is far greater than an average Cero. The Cero Oscura has a 1 post usage and a 2 posts cool down.
Note: All Arrancar who start out as Espada from 1 till 4 with a Practitioner or above in Ki, they automatically start with this. Others have to train for it. The word count is 2500 words.

Sonido - (響転 (ソニード), sonīdo; Spanish for "Sound," Japanese for "Sound Ceremony") is the Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound caused by Flash Steps.
Note: Every Arrancar starts with this ability.

Gemelos Sonido - The Arrancar is able to create clones at maximum of five of him of herself that are realistic to the opponent(s). These clones each last one post each and are exactly identical to their user in physicality and reiatsu-wise. If the user creates five clones at once, this technique lasts for 4 posts(all clones may disperse on the fourth post all together). These clones are unable to use heavy reiatsu skills or custom techniques, such as: Gran Rey Cero, Cero Oscuras, Negacion, and Garganta.
Note: Gemelos Sonido has to be trained, its power depends on your fighting style. The WC is 1300 words.

Negacion - The Arrancar will command a batch of many Menos Grande from the world of Hueco Mundo to save his or her comrades in other places in the worlds instantly. During this time, when the light shines down on their homed targets, the target will be removed of all enemy effects and ignore affliction damage and ignore their effects during this time only. Affliction damage/effect will continue on normally after the Negacion ends. The targets are also invulnerable to all skills regardless of their effect to pass through invulnerability. The targets are also unable to attack from within or escape once this technique succeeds. This technique carries the targets back to Hueco Mundo and ensures their safety travel. This technique may only be used within Hueco Mundo and only by Adjuchas or higher ranked status Arrancars. This skill can be interrupted before it reaches the ground.
Note: Every Arrancar above Numeros level has this skill and it can be used once every 5 topics.

Gonzui - Once an Arrancar defeats their opponent(s) in battle, they may use this skill to suck the soul of the dead defeated opponent(s) and consume the soul. Depending on the level of the opponent(s), can cause different side affects on the Arrancar using this skill. Here is the levels and their side affects. These effects do not stack and end once used.
Elite: Can get out of a Kido binding spell by releasing the absorbed Reiatsu. Though, this only works on Kido bellow number 90.
Semi-Elite: Can fire a normal Cero once with no cool down.
Non Elite: Can fire two more Bala without any sort of cool down.
Note: Gonzui has to be trained, the WC is 800 words. Every Arrancar can learn it.

Pesquisa - (探査回路 (ペスキサ), pesukisa; Spanish for "Inquiry," Japanese for "Probe Circuit") is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions very similarly to sonar.
Note: Every Arrancar starts with it.


Segunda Etapa - Segunda Etapa, the second release of an Arrancar, in which they gain more power than they used to have before. In terms of strength this level of power is a bit stronger than Bankai and on the same level as a Bankai of a Vizard with his Mask on and a Quincy's Final Form.

You don't have to pay SP.

How to Get Segunda?
[*]Must be a Espada ranked 4 or lower [3, 2, 1, or Sombra].
[*]Must have a Mastery at Zan.
[*]Must be a Combat Specialist Arrancar.
[*]Make a RP sample with a minimum of 2k where you describe how you obtained your Segunda Etapa. The staff will observe it and tell you the decision which we made.

--------------------

There are two types of Arrancar, the ones who upon evolution to their humanoid form had gained abilities focused on fighting and those who have somewhat stranger abilities together with great intellectual knowledge. Those are the two sides of the coin.

-Arrancar Ranks-
El Ejército De Las Noches

Race Leader - El Rey del Hueco Mundo.

Name: Genji Kiyade


The 'King' of Hueco Mundo is the one that rules over that dimension. The King has the Espada under his command, and will no doubt use them as his main military force. Those that have joined the Espada are most definitely loyal to the King of Hueco Mundo.


--------------------------------------------------------------------------------

Sombra Espada- Shadow Sword

The Sombra Espada are those who went forth and conquered in the name of the King of Hueco Mundo. They are said to be on the level of a Primera, but with special privileges as they are only answerable to the King/Queen of Hueco Mundo. The Sombra Espada are one level higher than the Espada in terms of authority. There are only two Sombra Espada at any given time, and the responsibility of either is different. One Sombra keeps the Primera and Espadas in line, the other manages the Exequias to punish the rebellious few. Should the King perish, command falls to the senior of the two Sombras.

Name: -

-----------------

Name: -


--------------------------------------------------------------------------------

Espada:

The Espada are the top-ranked Arrancar. Each Espada member is chosen for their superior combat ability and then assigned a number from 1 to 10 (with 1 being the strongest, while 10 being the weakest) that indicates their rank and relative power level, which is tattooed somewhere on their body. It is said that each Espada embodies an aspect of death, which ties into their personalities, beliefs and powers. Though this practice still occurs, it is not a guarantee.

The Espada are given control over the Números and are regarded as the strongest Arrancar in existence. Similar to the power gap between captains and lieutenants in the Gotei 13, the strength, speed, intelligence, and power of the Espada far surpasses that of the average Número. In addition, to further establish the chain of command in the more organized Army of Las Noches, each Espada is expected to take on responsibility in keeping the Números and each other in line.

The Primera is THE leader of the Espada. All other Espadas (and thus their Fracción) and Números must heed the orders of the 'First Sword'. The Segunda, Tercera and Cuarta Espada compose the next chain of command: Each are equal in authority, but MUST be heeded by anyone of lower rank. The Quinta to Decima form the last gap of authority in the Espadas.

(The Fracción are a subsection of the Números that directly serve a specific Espada. The number of Fracción for any given Espada varies. These are merely 'servants' chosen by each Espada, meaning they can be of variable power . . . but none exceed that of a Liuetenant's on average.)

Primera Espada
Name:
----

Aspect of Death:

Fraccion:
-------------------------

Segunda Espada
Name:
----

Aspect of Death:

Fraccion:
-------------------------

Tercera Espada
Name:
----

Aspect of Death:

Fraccion:
-------------------------


Cuarta Espada
Name:
----

Aspect of Death:

Fraccion:
--------------------------

Quinta Espada
Name:
----

Aspect of Death:

Fraccion:
----------------------------

Sexta Espada
Name:
----

Aspect of Death:

Fraccion:
-----------------------------

Septima Espada
Name:
----

Aspect of Death:

Fraccion:
----------------------------

Octava Espada
Name:
----

Aspect of Death:

Fraccion:
----------------------------

Novena Espada
Name:
----

Aspect of Death:

Fraccion:
-----------------------------

Decima Espada
Name:
----

Aspect of Death:

Fraccion:
-----------------------------

Aspects of Death

It is once said that each Espada embodies a certain aspect of death, and there are said to be ten reasons how a person normally dies. Each of these reasons reflect upon their personalities, and in some cases their overall abilities. Each Espada CAN choose a particular aspect of death, but doing so is not mandatory. If need be, one is allowed to revamp their character's personality ever so slightly to reflect their aspect of death.

The 10 known reasons to date are:

Loneliness:
Rage:
Madness:
Intoxication:
Age/Time:
Sacrifice:
Destruction:
Despair:
Nihilism:
Greed:


--------------------------------------------------------------------------------


Privaron Espada
The Privaron Espada are former Espada who have officially lost their rank and are assigned a three-digit number. Being former Espada, they are far stronger than normal Números. They reside in the part of Las Noches called Tres Cifras. Privaron Espada are stronger than Fraccion, but they are weaker than Espada, so they are still considered as a Elite Race. (NO ONE MAY IMMEDIATELY APPLY AS A PRIVARION, THIS A RANK YOU MUST BE DEMOTED TO.)

List of Privaron
-
-



--------------------------------------------------------------------------------


Exequias
The Exequias have expanded beyond their original role, and have now become the primary enforcers of rule in Las Noches. While they are the equivalent of Soul Society's Onmitsukidō, the top members of the Exequias are composed potential Espada (Making these ranks Semi-Elite ranks) who were too weak compared to the current Espada. The Leader of the Exequias is called Juez (Judge), while the main members (4) members are called Castigadors (Punishers). The primary component of the Exequias, Números or other Arrancar that have joined the force, are considered NPCs and are called the Gris Cuchillos.

The Exequias answer to only three people, in total. The King, the Sombra in charge of them, and the Primera Espada. In the case of the last one, the Primera can not give orders TO the Juez, but the Juez must respect the Primera's wishes.

Juez

Castigadors:
-
-
-
-



--------------------------------------------------------------------------------


Números
These Arrancar are the combat specialists. They are assigned a two digit number at birth from 11 to 99 to indicate their age (Número 11 being the oldest, while Número 99 is the youngest). The basic Número uniform consists of a white-collared jacket and robes held with a black sash. However, the uniform is customizable, giving each Número a sense of individuality. The fighting ability of Números is thought to be superior to all other Arrancar, beyond those of the walls of Las Noches.
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